package org.papervision3d.core.effects.utils;

public class ConvolutionMatrices
{
	public static var SHARPEN:Array<Int> = [0, -1, 0, -1, 20, -1, 0, -1, 0];
	public static var BRIGHTNESS:Array<Int> = [5, 5, 5, 5, 0, 5, 5, 5, 5];
	public static var EXTRUDE:Array<Int> = [-30, 30, 0,-30, 30, 0,-30, 30, 0];
	public static var EMBOSS:Array<Int> = [-2, -1, 0, -1, 1, 1, 0, 1, 2];
	public static var BLUR:Array<Int> = [1, 1, 1, 1, 1, 1, 1, 1, 1];

}
